Commander

The most popular way to play Magic in paper. Commander is a multiplayer format where each player builds a 100-card singleton deck led by a legendary creature — their commander.

Commander is the social heart of Magic. Players build 100-card decks with no duplicate cards (other than basic lands), each helmed by a legendary creature that defines the deck's color identity and often its strategy. Games are typically free-for-all with 3–5 players, which means politics, table talk, and unexpected alliances are part of the experience. The format's enormous card pool and singleton rule make for wildly diverse games — you might face down a finely-tuned combo engine one round and a dinosaur tribal deck the next. Whether you're playing at a kitchen table or a packed LGS night, Commander is where most of Magic's community lives right now.

Format Averages

58m 47s Avg Game Duration across 628 games
9 Avg Turn Count across 500 games
6m 30s Avg Time per Turn across 500 games

Brackets

1 Bracket 1: Exhibition
2 Bracket 2: Core
Avg Duration: 1h 2m 53s (43 games) Avg Turns: 10 (43 games) Avg Time/Turn: 6m 35s (43 games)
3 Bracket 3: Upgraded
Avg Duration: 54m 8s (96 games) Avg Turns: 9 (96 games) Avg Time/Turn: 5m 59s (96 games)
4 Bracket 4: Optimized
5 Bracket 5: cEDH
Avg Duration: 36m 41s (123 games) Avg Turns: 5 (98 games) Avg Time/Turn: 6m 14s (98 games)

Other Formats