Commander

The most popular way to play Magic in paper. Commander is a multiplayer format where each player builds a 100-card singleton deck led by a legendary creature — their commander.

Commander is the social heart of Magic. Players build 100-card decks with no duplicate cards (other than basic lands), each helmed by a legendary creature that defines the deck's color identity and often its strategy. Games are typically free-for-all with 3–5 players, which means politics, table talk, and unexpected alliances are part of the experience. The format's enormous card pool and singleton rule make for wildly diverse games — you might face down a finely-tuned combo engine one round and a dinosaur tribal deck the next. Whether you're playing at a kitchen table or a packed LGS night, Commander is where most of Magic's community lives right now.

Format Averages

59m 38s Avg Game Duration across 561 games
9 Avg Turn Count across 433 games
6m 34s Avg Time per Turn across 433 games

Brackets

1 Bracket 1: Exhibition
2 Bracket 2: Core
Avg Duration: 1h 4m 25s (24 games) Avg Turns: 10 (24 games) Avg Time/Turn: 6m 41s (24 games)
3 Bracket 3: Upgraded
Avg Duration: 54m 23s (57 games) Avg Turns: 9 (57 games) Avg Time/Turn: 5m 56s (57 games)
4 Bracket 4: Optimized
5 Bracket 5: cEDH
Avg Duration: 37m 47s (114 games) Avg Turns: 6 (89 games) Avg Time/Turn: 6m 20s (89 games)

Other Formats