Commander
The most popular way to play Magic in paper. Commander is a multiplayer format where each player builds a 100-card singleton deck led by a legendary creature — their commander.
Commander is the social heart of Magic. Players build 100-card decks with no duplicate cards (other than basic lands), each helmed by a legendary creature that defines the deck's color identity and often its strategy. Games are typically free-for-all with 3–5 players, which means politics, table talk, and unexpected alliances are part of the experience. The format's enormous card pool and singleton rule make for wildly diverse games — you might face down a finely-tuned combo engine one round and a dinosaur tribal deck the next. Whether you're playing at a kitchen table or a packed LGS night, Commander is where most of Magic's community lives right now.
Format Averages
58m 47s
Avg Game Duration
across 628 games
9
Avg Turn Count
across 500 games
6m 30s
Avg Time per Turn
across 500 games
Brackets
1
Bracket 1: Exhibition
2
Bracket 2: Core
Avg Duration: 1h 2m 53s
(43 games)
Avg Turns: 10
(43 games)
Avg Time/Turn: 6m 35s
(43 games)
3
Bracket 3: Upgraded
Avg Duration: 54m 8s
(96 games)
Avg Turns: 9
(96 games)
Avg Time/Turn: 5m 59s
(96 games)
4
Bracket 4: Optimized
5
Bracket 5: cEDH
Avg Duration: 36m 41s
(123 games)
Avg Turns: 5
(98 games)
Avg Time/Turn: 6m 14s
(98 games)